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	<title>Demian&#039;s Blog &#187; Game</title>
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		<title>In App Purchase Hacks</title>
		<link>http://demianturner.com/2009/09/in-app-purchase-hacks/</link>
		<comments>http://demianturner.com/2009/09/in-app-purchase-hacks/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 13:38:02 +0000</pubDate>
		<dc:creator>demianturner</dc:creator>
				<category><![CDATA[Marketing]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Business software]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[ITunes]]></category>
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		<guid isPermaLink="false">http://demianturner.com/?p=214</guid>
		<description><![CDATA[
			
				
			
		
Here&#8217;s an interesting way to hack IAP in the AppStore, reported by Kevin from ablepear.com.  Am surprised this is possible.

Group: iPhone Developers - www.iPhoneintouch.com
Subject: New comment (14) on &#8220;Are &#8220;in app&#8221; purchases successful?&#8221;

I especially like the model that Storm 8 impliments &#8211; and it&#8217;s a strange one indeed, but works around a &#8220;limitation&#8221; of the in-game [...]]]></description>
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<p>Here&#8217;s an interesting way to hack IAP in the AppStore, reported by Kevin from <a href="http://www.ablepear.com ">ablepear.com</a>.  Am surprised this is possible.</p>
<ul style="list-style-type: none; padding-left: 0px; margin-bottom: 10px;">
<li style="padding-left: 30px;"><strong>Group:</strong> iPhone Developers - <a href="http://www.iPhoneintouch.com/">www.iPhoneintouch.com</a></li>
<li style="padding-left: 30px;"><strong>Subject:</strong> New comment (14) on &#8220;Are &#8220;in app&#8221; purchases successful?&#8221;</li>
</ul>
<p style="padding-left: 30px;"><span>I especially like the model that Storm 8 impliments &#8211; and it&#8217;s a strange one indeed, but works around a &#8220;limitation&#8221; of the in-game &#8220;store-kit&#8221; limitation. That is to say that, as Steve Jobs said, &#8220;Free games remain free.&#8221; So there should be not charge to this. Well Storm 8 has a series of games that have made it into the top 10 several weeks running. The game is free, but there is a certain type of currency that you can purchase &#8220;in-game&#8221;.</span></p>
<p style="padding-left: 30px;">The currency comes in the form of an additional app you download from the App Store, basically the same app with a little hook to say that your account has downloaded one of it&#8217;s packages and to add a certain number of &#8220;coins&#8221; to you main account. Once this has happened you can delete the &#8220;second&#8221; game or the &#8220;first&#8221; as they are both the full game.</p>
<p style="padding-left: 30px;">A very interesting use of the app space and somewhat bypasses the in-game purchasing.</p>
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