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  • By demianturner
  • In Marketing, News, iPhone
  • 09/07/09 at 12:55
  • 0 Comments

What goes into building an iPhone game

Dapple

Check out this detailed account from Streaming Colour about what went into developing Dapple, a top-selling game.  The developer gives a detailed account of the work involved included a week-by-week breakdown covering 27 weeks.

Tags: gaming, iPhone, Marketing

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Recent Posts

  • North American English words not used in the UK
  • Financial problems
  • Interview with Jobs During Early NEXT Days
  • Apple’s 1987 Knowledge Navigator, Only One Month Late
  • Common sayings we owe to Shakespeare

Recent Comments

  • demianturner on Facebook Pages suggest to friends not working
  • Paul on Facebook Pages suggest to friends not working
  • Putting Things into Perspective on Financial problems
  • Odockoulk on How To Setup a Facebook Page for Business
  • Nic on Data detectors in Lion

Tags

ai android apple appstore App Store art augmented reality blogging blogit business Business software design development economics Education entrepreneur film finance google humour India inspiration iOS ipad iPhone iphone OS ITunes language lion Marketing mobile music objective c osx pricing programming reviews search seo socialnetworking steve_jobs Technology/Internet video visualisation _blogit

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